You're a freelancer. Clients are impatient. The clock is ruthless. Accept gigs from the job board, grind them out before their deadlines expire, and stack cash for upgrades - a faster laptop, a bigger energy tank, a silver tongue for angry clients. Deliver early for bonus pay. Miss a deadline and your reputation takes the hit. Hit zero and it's over. How many weeks can you survive the hustle? © 2026 Matthew Barnett. All rights reserved. A Dustline Studio game.

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